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1 – 20 of 1,196 cards where the text includes “if” and the text includes “you” and the text includes “do” and the text includes “may”

A-Akki Ronin (Kamigawa: Neon Dynasty #A-131)

A-Akki Ronin {R}

Creature — Goblin Samurai

Whenever a Samurai or Warrior you control attacks alone, you may put a card from your hand on the bottom of your library. If you do, draw a card.

1/2

Illustrated by Olivier Bernard

Standard
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A-Ardent Dustspeaker (Strixhaven: School of Mages #A-92)

A-Ardent Dustspeaker {2}{R}

Creature — Minotaur Shaman

Whenever Ardent Dustspeaker attacks, you may put an instant or sorcery card from your graveyard on the bottom of your library. If you do, exile the top two cards of your library. You may play those cards this turn.

3/2

Illustrated by Mads Ahm

Standard
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Abomination of Gudul (Khans of Tarkir #159)

Abomination of Gudul {3}{B}{G}{U}

Creature — Horror

Flying

Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.

Morph {2}{B}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

3/4

Watermark: Sultai

Illustrated by Erica Yang

Standard
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Academy Raider (Magic 2014 #124)

Academy Raider {2}{R}

Creature — Human Warrior

Intimidate (This creature can’t be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever Academy Raider deals combat damage to a player, you may discard a card. If you do, draw a card.

1/1

Illustrated by Karl Kopinski

Standard
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Academy Rector (Urza's Destiny #1)

Academy Rector {3}{W}

Creature — Human Cleric

When Academy Rector dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle.

1/2

Illustrated by Heather Hudson

Part of the Reserved List

Standard
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Academy Wall (Dominaria United #41)

Academy Wall {2}{U}

Creature — Wall

Defender

Whenever you cast an instant or sorcery spell, you may draw a card. If you do, discard a card. This ability triggers only once each turn.

Once the Society of Mishra took control, the Tolarian Academy at Lat-Nam became a haven for dark research.

0/5

Illustrated by Adam Paquette

Standard
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Acclaimed Contender (March of the Machine Commander #166)

Acclaimed Contender {2}{W}

Creature — Human Knight

When Acclaimed Contender enters the battlefield, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

3/3

Illustrated by David Gaillet

Standard
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Ace, Fearless Rebel (Doctor Who #98)

Ace, Fearless Rebel {3}{G}

Legendary Creature — Human Rebel

Nitro-9 — Whenever Ace, Fearless Rebel attacks, you may sacrifice an artifact. When you do, put a +1/+1 counter on Ace, Fearless Rebel, then it fights up to one target creature defending player controls.

Doctor’s companion (You can have two commanders if the other is the Doctor.)

“Wicked!”

2/2

Illustrated by Colin Boyer

Standard
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"Ach! Hans, Run!" (Unhinged #116)

"Ach! Hans, Run!" {2}{R}{R}{G}{G}

Enchantment

At the beginning of your upkeep, you may say “Ach! Hans, run! It’s the …” and the name of a creature card. If you do, search your library for a card with that name, put it onto the battlefield, then shuffle. That creature gains haste. Exile it at the beginning of the next end step.

Illustrated by Quinton Hoover

Standard
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A-Civil Servant (Streets of New Capenna #A-176)

A-Civil Servant {G}{W}

Creature — Cat Citizen

Whenever Civil Servant attacks, you may tap another untapped Citizen you control. If you do, Civil Servant gets +1/+0 and gains trample until end of turn.

2/3

Illustrated by Tony Foti

Standard
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Act of Authority (Commander 2013 #1)

Act of Authority {1}{W}{W}

Enchantment

When Act of Authority enters the battlefield, you may exile target artifact or enchantment.

At the beginning of your upkeep, you may exile target artifact or enchantment. If you do, its controller gains control of Act of Authority.

Illustrated by Véronique Meignaud

Standard
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Adriana's Valor (Conspiracy: Take the Crown #1)

Adriana's Valor

Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)

Whenever a creature you control with the chosen name attacks, you may pay {W}. If you do, that creature gains indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy it.)

Watermark: Conspiracy Seal

Illustrated by Lius Lasahido

Standard
Alchemy
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Modern
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Banned
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Banned
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Banned
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Banned
Penny
Adric, Mathematical Genius (Doctor Who #33)

Adric, Mathematical Genius {1}{U}

Legendary Creature — Human Artificer

{2}{U}, {T}: Copy target activated or triggered ability you control. You may choose new targets for the copy.

Ultimate Sacrifice{1}{U}, Sacrifice Adric: Counter target activated or triggered ability.

Doctor’s companion (You can have two commanders if the other is the Doctor.)

1/1

Illustrated by Billy Christian

Standard
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Adventure Awaits (Zendikar Rising #177)

Adventure Awaits {1}{G}

Sorcery

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn’t put a card into your hand this way, draw a card.

“Good, we’re all here. Let’s get started!”

Illustrated by Billy Christian

Standard
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A-Elderfang Ritualist (Kaldheim #A-385)

A-Elderfang Ritualist {1}{B}

Creature — Elf Cleric

When Elderfang Ritualist dies, you may exile it. If you do, return another target Elf or Tyvar card from your graveyard to your hand.

3/1

Illustrated by Wisnu Tan

Standard
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A-Ellywick Tumblestrum (Adventures in the Forgotten Realms #A-181)

A-Ellywick Tumblestrum {2}{G}{G}

Legendary Planeswalker — Ellywick

+1: Venture into the dungeon. (Enter the first room or advance to the next room.)

−2: Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it’s legendary, you gain 3 life. Put the rest on the bottom of your library in a random order.

−6: You get an emblem with “Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you’ve completed.”

Loyalty: 4

Illustrated by Anna Steinbauer

Standard
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A-Elven Bow (Kaldheim #A-166)

A-Elven Bow {G}

Artifact — Equipment

When Elven Bow enters the battlefield, you may pay {1}. If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it.

Equipped creature gets +1/+2 and has reach.

Equip {3}

Illustrated by Dallas Williams

Standard
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Aerie Worshippers (Born of the Gods #30)

Aerie Worshippers {3}{U}

Creature — Human Cleric

Inspired — Whenever Aerie Worshippers becomes untapped, you may pay {2}{U}. If you do, create a 2/2 blue Bird enchantment creature token with flying.

They can conjure stars from a clear sky.

2/4

Illustrated by Mike Sass

Standard
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Aether Chaser (Aether Revolt #76)

Aether Chaser {1}{R}

Creature — Human Artificer

First strike

When Aether Chaser enters the battlefield, you get {E}{E} (two energy counters).

Whenever Aether Chaser attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.

2/1

Illustrated by Jason Rainville

Standard
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Aether Herder (Aether Revolt #102)

Aether Herder {3}{G}

Creature — Elf Artificer Druid

When Aether Herder enters the battlefield, you get {E}{E} (two energy counters).

Whenever Aether Herder attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.

3/3

Illustrated by Victor Adame Minguez

Standard
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